KINEXON and Game On Offer Joint Augmented Reality Feature for Video Analysis
A new partnership between KINEXON Sports and the Dutch company Game On Technologies facilitates data-based video analysis for coaches.
KINEXON Sports and Game On Technologies already collaborate at several professional football clubs. While KINEXON Sports generates live performance data of players and provides it through its application for a comprehensive performance and tactical analysis, Game On records the training events in a fully automated video analysis application.
“Together, we offer a fully automated total tactical analysis solution.”
In this new partnership, KINEXON Sports and Game On Technologies now merge their strengths to a common Augmented Reality feature: For the first time, coaches can mark players in the running video view within the Game On software and can thus visualize any distance between selected players. This opens up completely new possibilities for tactical analysis.
Especially coaches will be pleased:
“With Game On, we have found a partner with whom we can jointly offer a fully automated total solution for training sessions. Clubs receive a combined product tailored to their way of coaching in order to analyse training sessions super-fast, video- and data-based”
Fully automated, this means: Game On films training and game actions from several permanently installed camera positions without the need of a cameraman or video team and enables coaches to view individual scenes at any time from any angle on the screen – with just a few clicks. To record the motion data, players only need to carry a small, ultra-light KINEXON sensor in their clothing. Coaches also start the recording with just one click. Or even with one click to start both systems simultaneously, for perfect time synchronisation.
Subjective impressions supplemented by objective data
KINEXON Sports generates and processes – automatically and in real time — movement data of the players by means of its KINEXON sensor technology which is established in professional sports for years now. The data collected in this way is output in the form of prepared performance data in the KINEXON software and synchronized with the video analysis software of Game On via an interface.
Previously inaccessible information, such as distances in the four-man backfield defense or between defence and midfield, thus supplement the video image in an animation.
“With our partner KINEXON we create a completely new analysis possibility for coaches. Subjective impressions are supplemented by objective data — without any inconveniences and in real time. This is the perfect basis for clubs to analyse tactical behaviour and to communicate it to players in a quick and easy way.”
Find the English version of this press release here for download.
Find the German version of this press release here for download.